Web 2.0 Technology
Internet integration in the classroom is ever-changing and brings with it improved technology such as Web 2.0 tools. Hew and Cheung (2012) describe Web 2.0 technologies as an interactive tool that facilities two-way interaction, requiring students to be contributors of information through the chosen site as they collaboratively interact and share their thoughts and knowledge (p. 48). Web 2.0 technology tools advocate teachers to be able to apply a constructivist approach to teaching and learning. Three ways these Web 2.0 tool can be utilised in teaching are as follows:
- Blogger: is a blogging tool, its function is to provide a platform for students to create and share their reflective thoughts and ideas while having access feedback for self-improvement of understanding (Bower et al., 2010. Cited in Hew et al, 2012). Blogging can be used as a literacy tool for improving student writing and comprehension skills.
- Active Worlds (2018): Social Virtual worlds are a learning space that requires students to be the creators and design an environment that allows them to learn by doing. Students are in control; the options are endless in a 3D world. https://www.activeworlds.com/web/index.php
- Teachertube (2018): allows individual students or groups of students to upload and share their projects/videos/documents/audios/ and more within a safe educational community (teachers, students and aprents) that also provides a library of educational content. https://www.teachertube.com/
Web 2.0 tools being developed seem to be endless, they allow students to share learning experiences in a public format that can be appealing and a fun way to learn. In a formal educational setting learning needs to be ethical and the purpose of the learning is clear and curriculum based (Luckin, Clark, Logan, Graber, Oliver & Mee. 2009. p. 88). Students’ are required to aquire 21st Century skills to help them to contribute to society, these ICT skills are relatable to the real world as students’ construct and connect with knowledge (Pinel, S. 2017).
Bower, M., Hedberg, J. G., & Kuswara, A. (2010). A framework for Web 2.0 learning design. Educational Media International, 47(3), 177–198.
Hew, K.F., Cheung, W.S., (2012). Use of Web 2.0 Technologies in K-12 and Higher Education: The Search for Evidence-based Practice, Educational Research Review Retrieved from http://dx.doi.org/10.1016/j.edurev.2012.08.001
Luckin, R., Clark, W., Graber, Logan, K., R., Mee, A. and Oliver, M. (2009). Do Web 2.0 tools really open the door to learning? Practices, perceptions and profiles of 11-16 year old students. Learning, Media and Technology, pp. 87-104. Vol. 34 No. 2. Retrieved from http://ezproxy.csu.edu.au/login?url=http://dx.doi.org/10.1080/17439880902921949
Pinel, S. (2017). Education Technology Solutions. Bringing it all together: Literacy, ICT and the 21st Century Skills. Retrieved from https://www.educationtechnologysolutions.com.au/2017/06/bringing-it-all-together-literacy-ict-and-the-21st-century-skills/
Teachertube (2018). Retrieved from https://www.teachertube.com/
Active worlds (2018). Retrieved from https://www.activeworlds.com/web/index.php
Web 0.2 image retrieved from https://natilafangirl.wordpress.com/author/natimagixx/